
(MAJOR WIP) Clutterseum
⚠️WARNING: THIS IS STILL A MAJOR WORK IN PROGRESS; IT IS CURRENTLY VERY BUGGY AND BARELY PLAYABLE⚠️
I was working on this project for the Bigmode Game Jam 2026, but ran out of time, and never got around to fully finishing a version for the public. As such, this is the game at the state it was in at the ending of the jam. I'm posting this now because I have a different game jam coming up in a few days, and it would feel wrong to not have this uploaded by then. I plan to return to it someday with a much better version.
You play as Pawnchy, a cute lil' guy who likes to punch people because they can. For reasons I haven't decided yet, Pawnchy has entered into a colosseum battle against the champion of this arena, The Dumper. Both of you have an audience of dedicated fans whom you must entertain. Or else.

CONTROLS:
Arrow Keys = Move
Z = Jump
Arrow key towards wall + Z (While in midair) = Walljump
Down arrow + X (While on ground) = Slick Slide
X (While in ball form) = Launch yourself as an attack
| Published | 12 days ago |
| Status | On hold |
| Platforms | HTML5, Windows |
| Author | Tom502 |
| Genre | Action |
| Made with | GameMaker, Aseprite, Audacity |
| Tags | 2D, Arcade, Cartoon, Comedy, High Score, No AI, Singleplayer, toon-pixel |
| Content | No generative AI was used |

Comments
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Dang, this stuff is getting pretty impressive, even in WIP form. If you don't know about them already, look up "Structs & Constructors" in GameMaker's manual. You can do a lot with structs but they're really useful for organizing data.
Instead of like
punchUp = y - 8;
punchDown = y + 8;
You could do
punch = {
up : y - 8,
down : y + 8,
}
and then access them like punch.up or punch.down instead of having to remember a bunch of variable names.
Also check out the Code Editor 2 beta(?) in the options. It puts all of the events into one window.
Thanks for the suggestions! Funnily enough I both discovered and taught myself how to use structs the literal day before you left this comment. I was doing so for the room_get_info() function in an attempt to have a random room layout. The game this was for is now up! Thanks for all that you’ve done to help me.
P.S. Code editor 2 just isn’t really for me. I prefer the tabs system.